Games Made

I've only made a few, but the list is growing!

Check em' out below

 

TBA

2021
Commercial

Contract work for an unannounced mobile experience focused on gamifying audio interactions

Coming Soon
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Notoris: The Goblin War

2021
Commercial

A turn based strategy game. I formed my own LLC in order to give ambitious students an opportunity to work together on something commercial. This is the first title in a IP I've always wanted to work towards. Currently I am managing a team of 15. Our team consists of students, recent alumni and freelancers. Crowd funding date is TBA. Expected shipped date is Summer 2022.

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Hat High Rise

2021
Student


Hat High Rise is a casual 2D platformer built for PC/Web. 

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Buzz Electronics

2020
Commercial

First professional game aimed at teaching businesses the 8 lean manufacturing principles

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Hack N Slash Prototype

2020
Personal

In my free time I worked on a passion project of mine. I was trying to recreate the fast paced 3rd person melee combat  from games like Dynasty Warriors, DMC, Nioh, Assassins Creed etc.

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Aeternum: Break the Cycle

2020
Commercial

This was a rev-share game I briefly got involved with. I wrote an inventory system for a game mode that was scrapped

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Royal Rodents

2020
Student

First mobile game and first student project at UW Stout.

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Implacation

2020
Personal

Game Jam game

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First Unity Game

2019
Personal

First attempt at making a game in Unity. Self taught before any coursework.