top of page
Concepts I Practice
Abstraction
Encapsulation
Inheritance
Polymorphism
DRY
Single Responsibility
Open Closed
Liskov Substitution
Interface Segregation
Dependency Inversion
Dependency Injection
YAGNI
Code
Some of my older projects can be found on my github.
​
Most of professional (game) code is all private / proprietary.
​
I'm aware that most software developers look back on their old projects and think "Man what was I thinking",
but in the spirit of things I suppose I'll share what I think are some decent pieces of code I've written
bottom of page